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CODWWII multiplayer download speed -question!

Discussion in 'Other Games - Discussion' started by McTavish, Dec 16, 2017.

  1. McTavish

    McTavish
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    Anyone else noticed any change in multiplayer download speed recently? Since the broadband provider fixed=changed our inhouse router (including optical fibre converter) a couple of days ago, the download time for MP has increased by 20-25 seconds. It means that MP has already started, when the server dl finally finishes. Previously I was there already long before the 15-second countdown started, among first to join.

    It might have something to do with the latest COD winter package update, but then again, it would have had the same effect to other players, too.

    Speedtest shows Ping 1 and dl 90 MB/s for the optical fibre, so that's not the case either. But the ingame specs show only 3925 KBs bandwith for the game - what's yours, who play the game?
     
  2. JackaL

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    Do a traceroute from command prompt to the COD master server address and see what results you get
     
  3. Bl@ckthorn

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    i had a few games yesterday and was in at usual time didn't seem like any delays
     
  4. SomeOldGit

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    played today all seems fine .....as fine as COD can be :)
     
  5. JackaL

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    if its a fibre via phone line changing you modem will result in your line going back into the 10 day training period : )
     
  6. McTavish

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    It's a separate optical fibre line for the home pc network. Did the tracert, thx for the tip and also for the other feedback m8s, the results were:

    Reply from the cod ip was <1ms
    Packets sent = 4, received = 4, lost = 0 (0% loss)
    Approximate round trip times in milli seconds:
    minimum = 0 ms
    maximum = 0ms
    average = 0ms

    Maybe the frigging match making gets me into a Siberian host at times, depending on the nonavailability of the nearby gamers, who knows. Sometimes the game gets me into the countdown, mostly not. dohh.
     
  7. McTavish

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    The problem has remained but I've learned to live with it. Must indeed be a host issue, because sometimes the game starts with the normal 15-second countdown and sometimes the game has been going on at least half a minute (after the countdown) when I'm finally able to join. At times it's a little bit frustrating to look at the kill cam though, when in the game I've fired half a clip to the enemy and died myself, and the cam shows that I hadn't even pulled the trigger lol.