Ive had an Unreal Engine License since UT was announced so Ive been messing around with maps and the stuff being worked on. Really interesting to see how these guys workEarth calling Zero, come in Zero.
http://www.engadget.com/2014/08/13/unreal-tournament-alpha/
You're welcome.
Its still pre-alpha. That is the only map that has any static meshes. The rest are done fully in BSP and so will look totaly terrible.....for the moment.