It might take half an hour to get all the 128 gamers into action on these huge maps though@McTavish This also means that in theory you could create a BF crouch server!
Looks great if it comes out back to how it should be
I may have missed it but was there a mention of creating your own maps?
Looks like you can just use tiny parts of a mapIt might take half an hour to get all the 128 gamers into action on these huge maps though
I haven't touched map tools since I played and did a little mapping for UT2004 back....whenever it was popular...eon's ago, but I'm kind of looking forward to having a much around with the Portal tools.
My only concern is that the server list is going to get swamped with basically crap, so the use of filters will be paramount to weed out the dross and find the ones you want to play.
I also noticed it, was it yesterday, and thought the same...I wonder how complicated/time consuming it would be to make those settings every time you want to get the server up. Was it too good to be true after all?From reading that, I don't believe the experiences you create using the builder and logic editor are persistent servers.
It says:
"Community Experiences are created when you make a match, and will remain online while the Experience has players active..."